Piranesi’s Carceri resurfaces in the urban landscape. A dystopia spreads over the city revealing a paradoxical state of non finito. The desolate city, almost void of life, is left in decay. The camera travels through the ruin in anxiety and fear without revealing its cause. Some time in the past, the city was in a state of explosive development. Cranes and scaffolding suggest an ongoing major development project, that seems to have frozen violently, leaving the city unfinished to collapse in due time. The isolated survivor/inhabitant of the city witnesses the end of the capital and in a sense, the living archaeology of the city, the last days of Pompeii. The projects title, ‘Megalomania,’ might suggest that we witness of the tower of Babel of capitalism.
‘Megalomania perceives the city in total construction. The built environment is explored as a labyrinth of architecture that is either unfinished, incomplete or broken. Megalomania is a response to the state of infrastructure and capital, evolving the appearance of progress into the sublime.
Constructed predominantly using 3d Studio Max and rendered with Vray. Organic movement sequences were filmed on a Canon 5D mkII and tracked in PF Track. Demolition created using Rayfire. All compositing done in Adobe After Effects, edited in Adobe Premiere Pro. Audio recorded and coordinated using Adobe Audition.’
Jonathan Gales, London UK, 2011. No part of this web site may be reproduced or transmitted in any form or by any means, electronic, mechanical, photocopying, recording or otherwise, without prior permission of Morfae and the copyright owner.